Code Names 117

Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. Teams compete to contact all of their agents first.

Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. Everyone wants to avoid the assassin.

See more on the "rules" section of the game.

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